![]() ![]() Your complaints are ruining the game for me and like the original game. The devs released Sifu as to how they thought it should be, I don’t think they designed the game around how much free time you have. There are lots like that, a lot of them on mobile. ![]() Go play games that allow you to live life. I'm not saying this to sound "tough" because it's a fucking videogame, just stop pretending it's LE GOLD MEDAL TIER and being so pretentious about beating a brawler with five levels, let people play it, let the devs do whatever the hell they want with the great game they made - I'd think they know better. Sifu is honestly not that hard, I do have platinum on it and it took a day of trying, it doesn't even crack my top 10 hardest platinums. And the argument that "the original vision was at release" is ridiculous beyond words, so silly it's barely worth going into - just look at the incredible amount of games that are patched, fixed or have content added after release nowadays and achieve a whole new life because of that, sometimes reinventing themselves completely and being praised when they were originally panned, like No Man's Sky. And it won't take away the achievements of anyone who beat Sifu as it originally came out and decided to base their entire personality around it, they'll still be there. People who will play on easy are most likely the ones who aren't playing the game at the moment, so no, nothing will be lost or made easier for the vast majority, it will just allow new players in who were excluded from enjoying it if they choose to do so. No, beating Sifu isn't comparable to getting gold at the Olympics, lmao. The pretentiousness surrounding this game's difficulty is hilarious. ![]() Making a game accessible to everyone isnt always a good thing. Cultivating a niche cult fan base is usually not achieved by appealing to the masses. If the devs want more people to play their game, that will always be sacrificing something (fun, style, challenge, design). And it’s a change that affects the legacy of the game. That’s great, but it’s a different vision from release. If the devs decide that adding easy to Sifu coincides with their vision. If they release a game that is fun for blind people, but isn’t fun if you can see, too bad they never expected you to buy it. If the devs release a tabletop style Batman game, but you are mad that they didn’t make an Arkham style game instead… too bad the game isn’t for you and wasn’t made for you. A niche game isn’t put out in the world where the devs hope that everyone plays it. At the end of the day, the devs decide what their game should be. It’s also like people who used to play sports, at some point you can no longer play the sport at the level you used to.Īccessibility in games is a complicated subject. The game just isn’t meant for you anymore or get used to playing at lower rank. That’s like getting mad that you can’t rank as high in CoD or counter strike because of your old age. Ultimately, it’s hard to imagine that Sifu dev Sloclap wants only 3% of its players/consumers to finish its game.The argument that some people just can’t play the game anymore doesn’t make sense to me. It's being pushed alongside other accessibility options, and it's not the fault of any "vision" to assist those who want to play the game but perhaps can't. Definitely, the developers' wishes should be understood (and necessarily expressed), but nowhere have the devs explained how much easier the difficulty would be or anything like that. “ Sifu’s difficulty is the vision of its developers!” – If every video game at launch lived up to the full “vision” of its developers, Cyberpunk 2077 wouldn’t have been released in the state that it did, Warzone wouldn’t be in the state that it’s in, and updates and patches would not be so commonplace in the industry. Obviously, these counter-arguments aren't infallible, but there are some arguments repeated time and again that don’t add up. As arguments around this are likely to continue through Sifu’s ongoing support, it seems wise to address some surrounding criticisms against difficulty in Sifu or video games at large. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |